Implementing AI with Unity’s NavMesh System
Navigation is a crucial aspect of game development, especially when working on AI-controlled characters or NPCs. Unity’s NavMesh (Navigation Mesh) system provides an efficient and
Choosing Between HDRP, URP, and Built-in Render Pipelines in Unity
When diving into the world of game development, one of the first decisions developers face is whether to create a 2D or 3D game. While
2D Games vs. 3D Games: Understanding the Core Differences
When diving into the world of game development, one of the first decisions developers face is whether to create a 2D or 3D game. While